Monday 15 October 2012

Light and Render....... And PINK!!!!

Light and Render...... And PINK!!!!!

15/10/2012

Today the lecture on 3Dmax is to do Lighting of the interior. All related to lighting and on how to set up a good rendering of the whole thing.

So lets get it started......

 
What can i say? I was feeling a bit pink today. So I may as well show it in 3Dmax. Plane + 3 boxes to make up the interior with sphere in the middle as the main focus of the day.
Next I just added material to all the wall and sphere. all of it just matte finissh but in different colour and with camera, test render.
 
For the rendering part, F10 is pressed to reveal a window that allow us to modified the rendering process. (Forgot the proper name for it but can be easily check in the photo below.) It is a program that allow invisible green dots to calculte how everything interact with each other and to produce what result. the lecturer told us to set it at 0.5, 100, 100.
 
 
Arrange the position of the omni light to test how will it look. this is snapshot of render process.
 
 
finish effect. with all the matte finish light were actually reflect around create quite an airy interior.
 
Playing with material effect in the interior
 
 
now moving on to light. PINK LIGHT. =)
cylinder shaped lamp on top of the ceiling, material were modified to glow at 100%.
 
Effect of glowing light in the room. carried a slight hint of PINK. Due to the fact that it glow, the cylinder original color become white. the room create a feeling that it cast no shadow.
 
 
Changing the intensity of the glow.
 
light pole in the room XD
Render in progress.
 
Nice effect.
 
The End Result!!!!
 
 


No comments:

Post a Comment